Classes |
| struct | _des_ctx |
| | Encryption/Decryption context of DES. More...
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| class | DES |
| | Based on code written by Michael Roth <mroth@nessie.de>, September 1998. See code file for orginal comments. More...
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| class | BitMask |
| class | Math |
| | Static class for math functions. Besides cross platform issues, this also address version issues in MSVC. More...
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| class | FastMath |
| | Static class for math function with increased speed, but reduced accuracy. More...
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| class | Matrix3< T, FLOATTYPE > |
| | 3X3 matrix; loops are unrolled for performance. More...
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| class | Matrix4< T, FLOATTYPE > |
| | 4X4 matrix; loops are unrolled for performance. More...
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| class | NeuralNetworkException |
| class | Network |
| | Backpropagation neural network with optional momentum and adaptive learn rate. More...
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| class | Point3< T, FLOATTYPE > |
| | Point in R3. More...
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| class | Point4< T, FLOATTYPE > |
| | Point in R4. More...
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| class | Random |
| | This algorithm was snagged off usenet in the 80's. More...
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| class | RSAKey |
| | RSA public key. More...
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| class | RSAPrivateKey |
| | RSA private key. More...
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| class | RSAPublic |
| | RSA public cypher. More...
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| class | RSA |
| | RSA public and private cypher. More...
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| class | Sample |
| | Statistical data sample. SampleTest. More...
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| class | SampleTest |
| | A statical two sample test. Sample. More...
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| class | IStateEventListener |
| | State event callback inteface. More...
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| class | TransitionActionResolver |
| | Allows action function names to be put in a file and resolved at runtime. More...
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| class | Transition |
| | A transition between two states on an input. More...
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| class | State |
| | State is state. More...
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| class | StateMachine |
| | You should consider using SMC instead (http://smc.sourceforge.net/). More...
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| class | Vector3< T, FLOATTYPE > |
| | Math vector in R3. More...
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| class | Vector4< T, FLOATTYPE > |
| | Math vector in R4. More...
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Typedefs |
|
typedef struct _des_ctx | des_ctx [1] |
| | Encryption/Decryption context of DES.
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Enumerations |
| enum | NetworkLayer { NET_INPUT = 0,
NET_L1 = 1,
NET_L2 = 2,
NET_OUTPUT = 3
} |