StateMachine Class Reference
[Math]

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#include <StateMachine.h>

Inheritance diagram for StateMachine:
IMemoryValidate

List of all members.

Public Member Functions

TransitionActionResolverGetResolver ()
void SetState (const char *statename)
void DefineState (const char *name, const char *enterActionName, const char *leaveActionName)
void DefineTransition (const char *onInput, const char *from, const char *to, const char *actionName)
void ChangeState (const char *input)
String CurrentStateName ()
void Load (const char *filename)
virtual void ValidateMem () const
virtual void CheckMem () const

Protected Attributes

TransitionActionResolver m_resolver
Statem_currentState
Hashtable< String, State * > m_stateIdx
List< State * > m_states

Detailed Description

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Definition at line 161 of file StateMachine.h.


The documentation for this class was generated from the following files: