00001 /* 00002 * This file is part of the Standard Portable Library (SPL). 00003 * 00004 * SPL is free software: you can redistribute it and/or modify 00005 * it under the terms of the GNU General Public License as published by 00006 * the Free Software Foundation, either version 3 of the License, or 00007 * (at your option) any later version. 00008 * 00009 * SPL is distributed in the hope that it will be useful, 00010 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU General Public License for more details. 00013 * 00014 * You should have received a copy of the GNU General Public License 00015 * along with SPL. If not, see <http://www.gnu.org/licenses/>. 00016 */ 00017 #ifndef _PortListener_h 00018 #define _PortListener_h 00019 00020 #include <spl/types.h> 00021 #include <spl/Debug.h> 00022 00023 #ifdef _WINDOWS 00024 #include <spl/configwin32.h> 00025 #else 00026 #include <spl/autoconf/config.h> 00027 #endif 00028 00029 #include <spl/Memory.h> 00030 #include <spl/net/ServerSocket.h> 00031 #include <spl/threading/Thread.h> 00032 00040 class IPortListenerListener 00041 { 00042 public: 00043 virtual ~IPortListenerListener(); 00044 virtual void IPortListener_OnConnect( TcpSocketPtr sock ) = 0; 00045 virtual void IPortListener_OnStop() = 0; 00046 }; 00047 00048 REGISTER_TYPEOF(38, IPortListenerListener); 00049 00051 class PortListenerDelegateDispatch : public IMemoryValidate 00052 { 00053 private: 00054 DelegateDispatch m_onStop; 00055 DelegateDispatchOneParameter<TcpSocketPtr> m_onConnect; 00056 00057 public: 00058 inline PortListenerDelegateDispatch() 00059 : m_onConnect(), m_onStop() 00060 { 00061 } 00062 00063 virtual ~PortListenerDelegateDispatch(); 00064 00065 inline DelegateDispatch& OnStop() { return m_onStop; } 00066 inline DelegateDispatchOneParameter<TcpSocketPtr>& OnConnect() { return m_onConnect; } 00067 00068 inline void DispatchOnStop() { m_onStop.Call(); } 00069 inline void DispatchOnConnect(TcpSocketPtr sock) { m_onConnect.Call(sock); } 00070 00072 void Add(IPortListenerListener *l); 00073 00074 #ifdef DEBUG 00075 virtual void ValidateMem() const; 00076 virtual void CheckMem() const; 00077 #endif 00078 }; 00079 00080 REGISTER_TYPEOF(40, PortListenerDelegateDispatch); 00081 00084 class PortListener : public Thread 00085 { 00086 private: 00087 // Copy constructor doesn't make sense for this class 00088 inline PortListener(const PortListener& sock) {} 00089 inline void operator =(const PortListener& sock) {} 00090 00091 protected: 00092 int m_port; 00093 volatile bool m_running; 00094 ServerSocketPtr m_socket; 00095 PortListenerDelegateDispatch m_listeners; 00096 00097 public: 00098 PortListener(int port); 00099 virtual ~PortListener(); 00100 00101 virtual void Run(); 00102 void Stop(); 00103 00104 inline PortListenerDelegateDispatch& Delegates() { return m_listeners; } 00105 00106 #if defined(DEBUG) || defined(_DEBUG) 00107 void CheckMem() const; 00108 void ValidateMem() const; 00109 #endif 00110 }; 00111 00112 REGISTER_TYPEOF(42, PortListener); 00113 00116 #endif