Transition Class Reference
[Math]

A transition between two states on an input. More...

#include <StateMachine.h>

Inheritance diagram for Transition:
IMemoryValidate

List of all members.

Public Member Functions

 Transition (const char *onInput, State *from, State *to, const char *actionName, IStateEventListener *transitionAction)
StringInputText ()
StateGetFromState ()
StateGetToState ()
void FireOnTransition (const String &input)
virtual void ValidateMem () const
virtual void CheckMem () const

Protected Attributes

String m_onInput
Statem_from
Statem_to
String m_actionName
IStateEventListenerm_transitionAction

Detailed Description

A transition between two states on an input.

Definition at line 81 of file StateMachine.h.


The documentation for this class was generated from the following files: